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Post by DM Leverage on Mar 8, 2013 22:58:01 GMT -5
Well of Dragons - Forgotten Realms Campaign Setting -
Throughout Faerun, there's a legend that the great dragons have a graveyard, a place they go to die. The Well of Dragons, the hollow interior of an old volcano north of the Sunset Mountains and south of the Battle of Bones, is that graveyard.
Until recently, its thousands of dragon skeletons were hidden from view by powerful spells and guarded by an undead shadow dragon called the Dire Dragon. The Cult of the Dragon learned of the Well of Dragons, made a pact of sorts with the Dire Dragon, then succeeded in unbinding the magic that kept the guardian attached to Faerun.
Instead of enjoying easy access to the treasure trove, the Cult of the Dragon has encountered serious resistance from members of several different factions. Interested parties include dragonkin who refuse to plunder the resting place of the great dragons, yuan-ti, newly arriving lesser dragons, and various parties of adventurers and sages who are intent on looting the remains. Despite the difficulties, the Cult is secretly raising a dark and powerful fortress to watch over this place, and planning great sorceries and rites here.
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